2 Player Raid Tycoon Predator Missile Update
How the breakthrough tool changes raids, revenge windows, and defense spacing.
What this update is about
The Predator Missile update pushes 2 Player Raid Tycoon further into decisive PvP. Instead of only walking the classic power → vault → cash run loop with guns, teams gain a stronger breakthrough / pressure tool that punishes clumped defenses and slow repairs. This page translates the update into practical raid and defense habits—without inventing exact damage numbers or button prices.
Parent hub: Updates Hub. Refresh fundamentals in How to Raid and How to Defend.
Who benefits
Raiders
Duos that already win power fights can convert turtled bases faster. Missiles reward timing with a partner already on the vault path.
Defenders
Spread placements and faster repair discipline matter more. Stacking every turret, laser, and Legendary guard in one blast habit zone is riskier.
Eco players
You still need droppers. A missile does not print cash if your conveyors are jammed—see Factory Building.
Raider playbook
- Scout whether the base is actually hardened. Do not spend the tool on an empty starter pad.
- Start the usual power pressure with mid guns (Weapons).
- Call the missile timing so Partner B is already rotating to vault.
- Crack vault in the chaos; do not stand still admiring the blast.
- Run cash home; expect immediate revenge.
- Hold your own pad for a minute before the next dive.
Missiles are multipliers on a good script, not a replacement for the script. Soft targets still die to pistol/mid gun basics from Getting Started.
Defender playbook
- Spread turrets and avoid one mega-stack beside the vault.
- Keep a repair fund—walls/lasers first after impact.
- Place guards on the true break point, with a second rarity on the alternate entry.
- Anchor one partner during suspicious quiet moments (enemy team missing from Oddball/KotH).
- After you get hit, do not both chase revenge blind—repair, then counter with a full loop.
Airstrike/revenge culture was already part of the game; Predator Missile raises the cost of lazy geometry.
Economy and unlock order tweaks
Use the Tools Hub mindset:
- Still buy income before vanity
- Still field a mid gun before specials
- Add missile usage to the Raid Checklist as a timed step, not step zero
- Reinvest stolen cash into floors and re-spaced defense, not only more boom
If you redeemed Codes recently, Double Cash remains the best moment to turn free currency into droppers that fund future missile rounds.
Events on missile patch days
Population spikes mean:
- Hotter King of the Hill / Oddball fights
- More baited Air Drops while a third party missiles your vault
- Painful Double Cash losses if both partners leave the pad
Assign rover/anchor roles out loud (Players).
Synergy with other tools
| Tool / system | With Predator Missile |
|---|---|
| Mid guns | Still required to finish power and clean up |
| Flamethrower | Denies re-peeks after the blast softens a choke |
| Rocket launcher | Extra breakthrough if the base survives the first hit |
| Legendary guard | Must not sit in the obvious clump |
| Laser doors | Repair fast; expect them deleted in heavy hits |
Practice drills
- One missile + full cash deposit without a second greed vault
- Defense hold after eating a missile—repair under 30–60 seconds
- Duo call practice: “power,” “strike,” “vault,” “home”
- Re-space turrets until a single blast cannot delete your whole budget
Related pages
- Updates Hub
- How to Raid
- How to Defend
- Tier List Hub
- Guides Hub
- Links Hub for STRAY FRAME socials
Play Predator Missile as disciplined tempo, not fireworks. The duo that banks the pouch and still has walls wins the patch.
Frequently Asked Questions
Quick answers for codes, raids, defenses, and co-op play.
Does Predator Missile replace the normal raid loop?
No. Still pressure power, crack the vault, and run cash home. The missile speeds breakthroughs on hardened bases.
Should beginners save for missiles first?
No. Build income, light defense, and a mid gun first. Special tools punish you if your own vault is empty and undefended.
How should defenders adapt?
Spread turrets and guards, keep a repair fund, and anchor one player when the enemy team disappears from events.
When is the best time to fire it?
When your partner is ready on the vault path after power pressure, against a base that actually rebuilt defenses.
Where do I find other patch notes?
Return to the Updates Hub and follow STRAY FRAME on Roblox plus their public socials listed on the Links Hub.